training steps too long? add a spinny loading thingy. that way you can tell whether you've disconnected from the server or not

with spinny_loading_thingy("loading...", "loaded!"):
	# your code to do whatever goes here

code:
```python
# save this file as spinner.py or whatever so you can do "from spinner import spinny_loading_thingy"
import threading
import time
import sys

class spinny_loading_thingy:
    def __init__(self, start_message, completion_message):
        self.start_message = start_message
        self.completion_message = completion_message
        self.spinner_chars = ['|', '/', '-', '\\']
        self.spinner_running = False
        self.spinner_thread = None
        
    def _spinner_animation(self):
        """Display spinner animation"""
        i = 0
        while self.spinner_running:
            sys.stdout.write(f'\r{self.start_message} {self.spinner_chars[i]}')
            sys.stdout.flush()
            time.sleep(0.1)
            i = (i + 1) % len(self.spinner_chars)
    
    def __enter__(self):
        self.spinner_running = True
        # Start the spinner in a separate thread
        self.spinner_thread = threading.Thread(target=self._spinner_animation)
        self.spinner_thread.start()
        return self
    
    def __exit__(self, exc_type, exc_val, exc_tb):
        # Stop the spinner
        self.spinner_running = False
        self.spinner_thread.join()
        
        # Clear the entire line and show completion message
        sys.stdout.write('\r\033[K')  # \r to return to start, \033[K to clear line
        sys.stdout.write(f'{self.completion_message}\n')
        sys.stdout.flush()
        
        # Return False to not suppress any exceptions
        return False

# Example usage
if __name__ == "__main__":
    with spinny_loading_thingy("loading...", "loaded!"):
        # Simulate some work
        time.sleep(3)
```

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